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Ars Nouveau ​

Adds integration for Glyphs learned by the player.

Condition ​

epiphany_extra:ars_glyph ​

Checks whether the player has learned a specified Glyph.

json
{
  "type": "epiphany_extra:ars_glyph",
  "glyph": "ars_nouveau:glyph_harm"
}

Note

glyph uses the exact Glyph ID. Mana capacity and mana regeneration can use Epiphany's generic Attribute Condition instead, with the attribute IDs ars_nouveau:max_mana and ars_nouveau:mana_regen.